Mommson wrote: The only negative point: his covers are relatively hard to obtain
Mommson wrote: I thought because of the discussion in The Hood I should open a new Topic for it: His purple ability also triggers with ae effects like Classic storms yellow or blue, then he avoids the damage, another character goes to the front but not takes the damage again if he was already damaged by the same ability so effectively the damage disappears. You can also control which character comes to the front when hawkeye avoids due to the character selection screen. Just put the character you want to get hit to the right or hawkeye to the right and the character you want to get hit in the middle. His Blue ability has also a really sick dmg/AP ratio, does already doing 1000 dmg at lvl 34 (and has a 4 turn stun) (For references, it's better then Thors yellow) His red ability is kind of situational but his dmg ratio is at least as good as Classic storms blue but haven't detailed info about this.
Mommson wrote: His purple ability also triggers with ae effects like Classic storms yellow or blue, then he avoids the damage, another character goes to the front but not takes the damage again if he was already damaged by the same ability so effectively the damage disappears.
Mommson wrote: You can also control which character comes to the front when hawkeye avoids due to the character selection screen. Just put the character you want to get hit to the right or hawkeye to the right and the character you want to get hit in the middle.
Mommson wrote: His Blue ability has also a really sick dmg/AP ratio, does already doing 1000 dmg at lvl 34 (and has a 4 turn stun) (For references, it's better then Thors yellow) His red ability is kind of situational but his dmg ratio is at least as good as Classic storms blue but haven't detailed info about this.
someguy wrote: I don't get this. I tried taking him on a team of Hood/Thor/Hawkeye in a PVE match against one of the Maggia levels with thugs that damage your entire team. I made sure to let the thugs hit me a couple times. What happened was that Hawkeye hopped & skipped to the back and took no damage, but my other two team members took full damage. There was no disappear. How does this work?
Humphrey wrote: someguy wrote: I don't get this. I tried taking him on a team of Hood/Thor/Hawkeye in a PVE match against one of the Maggia levels with thugs that damage your entire team. I made sure to let the thugs hit me a couple times. What happened was that Hawkeye hopped & skipped to the back and took no damage, but my other two team members took full damage. There was no disappear. How does this work? Hawkeye's potential damage disappears, no-one else takes it for him.
someguy wrote: Red situational? Isn't it the whole point of the character? It's a lot scarier to be able to mess up your whole team with a single countdown, and the idea is that if you can't make a match that gets rid of the countdown tile in time, you'll at least try to neutralize it the other way, by targetting and killing Hawkeye, but he's already hopped & flipped to the back and can't be targeted, so uh-oh, that's bad, curse you Hawkeye, etc. etc. Blue does seem to do good damage and stun is always nice, but if I'm going to put a random countdown tile on the board, I'd want it to really count. Before I understood just how annoying 2-star Storm's yellow ability was, I was terrified of her blue since it hits everybody.
doloriel wrote: Am I the only one who is bothered by the fact that his powers places a tile randomly on the board. I get to pick where I put the Captain America tile and it just returns AP. If Hawkeye's tile is dropped into a three set or something that's a waste of my power. I think he'd be extremely useful as a backup character if I could actually place the tile to have a better chance of the countdown reaching zero.
someguy wrote: doloriel wrote: Am I the only one who is bothered by the fact that his powers places a tile randomly on the board. I get to pick where I put the Captain America tile and it just returns AP. If Hawkeye's tile is dropped into a three set or something that's a waste of my power. I think he'd be extremely useful as a backup character if I could actually place the tile to have a better chance of the countdown reaching zero. I think it mainly bugs me because it's friggin' Hawkeye. The guy is supposed to have really, really precise aim.
Bugpop wrote: someguy wrote: doloriel wrote: Am I the only one who is bothered by the fact that his powers places a tile randomly on the board. I get to pick where I put the Captain America tile and it just returns AP. If Hawkeye's tile is dropped into a three set or something that's a waste of my power. I think he'd be extremely useful as a backup character if I could actually place the tile to have a better chance of the countdown reaching zero. I think it mainly bugs me because it's friggin' Hawkeye. The guy is supposed to have really, really precise aim. I think they are supposed to be arrows with some sort of explosive attached. If you have Dr Doom in your lineup, you could change all the blue tiles to black, then shoot his blue arrow. I know that doesn't address the precise aim issue. It's a good idea but it probably would cost more AP.
doloriel wrote: I guess it just bugs me you can't guarantee which blue/red tile is going to be changed. It pisses me off when it hits right where a three match is because I can pretty much guarantee I won't see it trigger. It doesn't necessarily have to be such a precise aim that I can replace any tile with my countdown tile but at least let me have the option of which blue/red gets changed. Considering there's also the issue that if you use your red ability but didn't notice all red's are strike tiles you just wasted 10 AP.
Mommson wrote: I don't know when this actually happened but they changed the way his avoid happend with effects of the entire team. Now the character who jumps to the front does get double the damage. So I think the total damage disappearance was not intended. Actually a nerf for poor Hawkeye...I like him nonetheless